Prompt: Design a mobile app that solves a real need in a person’s day-to-day life.
The Problem:
You don’t carry cash, but you have to pay some money to the swear jar, or the betting pool, or whatever money pool. If only you could do this digitally.
The Solution:
An app that acts as a digital money pool that users can pay into, after some set time, or whenever the owner of the pool decides, the money is paid out.
Team size: 3 (3 weeks)
Primary role: Project manager
Secondary roles: User researcher, protoyper, UX designer, UI designer
Deliverables created: Proto persona/user persona, user interviews, survey, affinity diagram, user insight, problem statement, brainstorming, feature prioritization, user scenario, storyboard, journey map, competitor analysis, paper prototype, user flow, digital wire frame, user testing, mid-fidelity clickable prototype